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Robot foundation models · a field handbook

Robot Foundation Models

Seven families of models that let robots learn from the internet, from people and from their own imagination.

Shannon Press · 2026 · 19 chapters

A robot that has watched the internet still has to learn to move.

This handbook explains the models that let robots learn from web video, from people and from their own imagination: how each one works, what it is good and bad at, and what remains unsolved. It is organised by mechanism, not by product name, so it survives the next release cycle.

Nineteen chapters move from what a robot foundation model is, through the seven families that make up the field, to data, post-training, deployment and the problems still open, with every claim sourced and every idea made into something you can play with.

turning error 1.00×goal reached

Look-ahead planning, running live. A navigation world model imagines thirteen paths (dashed blue is the one it chooses) and the robot drives it. Every few seconds the model’s sense of turning is made wrong, and the path that looked best runs into a pillar. Chapter 16 builds it.

The method

Three things in every chapter

FFigures

Every chapter opens with a figure and explains each idea with an interactive diagram or a live simulation you can push until it breaks.

SSources

Every claim is cited inline, every quote is verbatim and linked, and every number a vendor reports about its own model is tagged as a claim.

RRust

Every chapter has a crate with three exercises, reference solutions and tests. Code shown on the page is read from the crate, so it compiles.

The map

Seven families on one grid

Every model in the book answers two questions: what does it predict, and in what space? Where it lands on this grid decides what data it can learn from and what it costs to run.

  • Reactive VLAs
  • World-action models
  • Latent prediction
  • World simulators
  • Geometry-first
  • Embodied reasoning
  • Large behavior models

Reading paths

Three ways to read it

Executive path

about 25 pages

Chapter openers and all Part II figures, then chapters 12, 17 and 19.

Engineer path

the whole book

Everything, in order. The Rust exercises assume this path.

Researcher path

about 90 pages

Chapter 4, all of Part II, Part IV and the sources.

Contents

Four parts, nineteen chapters

Part I

Foundations

Part II

The seven families

Part III

Cross-cutting engineering

Part IV

Open problems and futures